Sound-Expert for brands and manufacturers,
specialized in immersive 3D spatial audio

Request a quote

or email info@vrtonung.de

I take care of your project from the first question to sign-off.

On a shoot it is clear what has to be captured on location and what comes later. In an installation the sound fits the room and the people in it. And as a manufacturer you know where your spatial audio holds up and where it falls apart.

Consulting

I don’t believe any marketing message until I have checked it myself. For manufacturers that means I listen to whether your spatial audio really holds up, and I write down where it falls apart.

For productions and events I settle the other question up front: where does stereo stop working, and where is stereo perfectly fine? I work alone and bring in colleagues as the project requires.

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Recording

I record on location around the world or in my Munich studio, and I already have the final result in my ears. For every recording situation, no matter how crazy, I put together the right microphone setup.

And I go out there even when a recording might go completely wrong. That is where the credibility happens.

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Mixing

This is where I polish the recorded sounds. If needed, my bag of sound tricks comes in, from subtle atmospheres to an epic soundtrack. In the end the ears should show the eyes where to look. And since almost everything lands on headphones, that is where I monitor.

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100+ recording days

100+ XR-Projects

endless fun with sound

Formula 1 for BOSS x Aston Martin – Virtual Reality Store Marketing

Formula 1 for BOSS x Aston Martin – Virtual Reality Store Marketing

A Formula 1 car up close does not simply sound loud. It feels like pressure across your entire body. That is exactly the energy I recorded in 3D for an immersive Apple Vision Pro experience by BOSS x Aston Martin Aramco.
Details
Immersive Audio Ad Creative: Sounds of Germany (3D Audio POV Commercial)

Immersive Audio Ad Creative: Sounds of Germany (3D Audio POV Commercial)

How does Germany sound in 3D audio and how it inspires the tourism industry? Here I accompanied the campaign from ideation to the launch
Details
Lufthansa Dreamliner Roll-In: Music and Audio Production in the Hangar

Lufthansa Dreamliner Roll-In: Music and Audio Production in the Hangar

Lufthansa's first Dreamliner, two hangars, 2,200 guests and a running order that kept changing until show day. Music, sound design and mixing for the roll-in, including a moment that only made it into the script on the day itself.
Details

What clients say about Martin Rieger

Martin is an expert in spatial audio who has a deep understanding of the technology and its impact on the listening experience.

He brings a clear view of the use cases and how they will evolve in the future.

To top it off, he is a pleasure to work with!

Chad Lucien, VP & GM
Sensors and Audio BU at Ceva, Inc

It was a fascinating conversation that will support us when feedback back to our clients.

Your notes and follow up are excellent, we appreciate the time you’ve spent on your thinking.

PA Consulting Group
Feedback for research on behalf of one of the "Magnificent Seven"

In an expert interview, Martin Rieger broke down for us where audio in immersive media is heading by 2035, from 6DoF audio to hearables to AI-assisted sound editing. His assessment of technological developments gives us valuable input to identify and classify relevant future trends early and to derive robust future assumptions for our research.

Meike Uhlenhut
2b AHEAD ThinkTank

Under the motto 'Technology Meets Creativity', Martin Rieger inspired the workshop participants with a lecture about brand-new
developments in the field of spatial audio.

He showed us practical examples of the immense potential of immersive sound technologies.

Professional, practical and entertaining.

International Academy of Media and Arts Halle
Game Sound Post Workshop

We can recommend Martin Rieger as a professional and competent partner for film and audio productions.

The cooperation in the context of our "Sounds of Germany" campaign was extremely pleasant from the creative phase, through filming to post-production, and the final result was first-class.

German National Tourist Board
London Office, Buckingham Palace Road

For our XR demo we wanted to create the highest quality possible. We needed to do specific recordings and post-production. So we knew Martin would be the perfect person to help us through the whole process and create the best immersive audio we could think of.

The experience was fun, exciting and professional.

Morgen.io
Jonathan Sierck, CEO

This guy from Germany named Martin, he is really into spatial audio, 360 audio. When you watch the video you'll be able to watch around, and be able to hear what you are looking at. Most 360 videos on YouTube don't have this. It's a lot more interesting to watch when the audio follows what you are looking at as well. Huge shoutout to Martin!

Sam Gorski
Corridor Digital

Our cooperation with Martin from VRTonung was very professional, but also at eye level! Martin took a lot of time to familiarize us with the topic of 3D audio and the visitors of our experience were enthusiastic. Many thanks, Martin!

Daniel Nolte
DKMS

Our challenge was that we needed more knowledge about 3D sound, especially for music.

Martin Rieger's 1-on-1 coaching showed all the opportunities immersive sound has, how it is used now, and how it can evolve.

Since Immersive sound is quite new in the Norwegian market, it was great to have an international take on the format.

Øra Studio
Recording Studio, Mixing and Mastering

Martin Rieger from Munich was the sound engineer on set. He has experience with immersive audio and delivered excellent sound quality.

At my request, he used a “symmetrical” Schoeps ORTF-3D microphone system designed by Günther Theile, which is equipped with eight spatially separated supercardioid microphones and offers a “larger,” more spacious reproduction for our purposes.

Karl M. Slavik
VDT Magazin, 2019, Anima Mentis

Martin Rieger truly can be considered an expert in the field of three dimensional audio.

He goes out of his way to help realise each client’s project in a fully engaging and immersive manner, no matter the level of complexity.

Martin has a rich understanding of both the acoustical and psychoacoustical aspects of sound, which is essential for successful 3D audio implementation.

Dr Iain McGregor
Edinburgh Napier University

It was a pleasure and an honor to work with Martin Rieger!

I have been working with 3D spatial sounds in Virtual Reality since the year 1994, but had never used Ambisonic sound before.

Martin set up the sound very quickly and beautifully for my VR artwork, and taught me a lot about using this key in the process. I really highly recommend him!

Tamiko Thiel
Award-winning VR and AR artist

The complex binaural sound design with recorded lyrics was a crucial part of my theater performance The Holy Bitch Project and the streaming version.

What I particularly appreciate about working with Martin is his enthusiasm, willingness to experiment, and precision.

I look forward to more projects together.

Christiane Mudra
Author, Director and founder of investigativetheater.com
Martin Rieger 3D Audio Experte

Who is the face behind VRTonung?

Martin Rieger

Hey, I’m Martin from VRTonung, but what does that name even mean? Trust me, it’s punny in German, but let’s just say it’s a blending of VR and sound on vision.

OK, seriously: Friends put a VR headset on me, a rollercoaster demo, and I felt sick right away. And I thought: shouldn’t the sound be three-dimensional too? One month later I was standing on a motorbike in Vietnam at 40 degrees, recording 360 sound. I have done nothing else since. Today people say XR or immersive media, but the name stays.

So if you want to do pioneering work with me, overcome the limits of stereo and have a lot of fun at the same time, you’ve come to the right place. I’ll be happy to tell you what that sounds like!

more about me

Extended Reality (XR) projects are a new challenge for immersive media. Find out more interesting information and stories on my dedicated 3D audio Blog.

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